Learn how to create a custom animated loading screen for League of Legends by following this comprehensive step-by-step guide. Whether you're a beginner or an experienced modder, this guide will help you.
If you prefer a visual guide, you can follow the step-by-step video tutorial available on YouTube. The video will walk you through the entire process.
UI.wad.client
and programs
.VideoToSpritesheet.exe
for conversion. Wait for the process to complete. Your video will be converted to spritesheet.png
.uibase
(found in UI.wad.client\clientstates\loadingscreen\ux\loadingscreenclassic
) to uibase.bin
.uibase -> uibase.bin
uibase.bin
onto ritobin_cli.exe
(in programs\bin
) to convert it to a .py
file..py
file and update the values at the bottom with those from the CMD window.uibase.bin
, and drag the .py
file onto ritobin_cli.exe
to reconvert it to a .bin
format.uibase.bin
to uibase
(remove .bin
extension).uibase.bin -> uibase
spritesheet.png
to spritesheet.dds
using an image editing tool.
Note: GIMP and paint.net support DDS files by default.
spritesheet.dds
onto tex2dds.exe
(in programs
) to get spritesheet.tex
.spritesheet.tex
to UI.wad.client\assets\Animatedloadscreen
.cslolmanager
to create a new mod and add the UI.wad.client
folder.